3 months work in 1
A lot of progress this month, player vs player is active.
Follow the latest updates, features, and insights from the Project Hack development journey
A lot of progress this month, player vs player is active.
Nobody wants to loose progress.
The AI tab has now been added to the game.
Many exciting changes in the new release, including multiplayer information.
Players can now run multiple scripts at once.
I wanted to share the game on Itch.io, but there are some weird issues with Unity services.
I spent the last week working on the balance updates for the game.
15 Bosses ready to be hacked
Switching from a library to a custom implementation for player data and big integers.
I wanted to add color to the console output of events in my game to make it more visually appealing and easier to notice.
Created by Peter Witham