by Peter Witham
The first 15 bosses in place
15 Bosses ready to be hacked
game-design bosses
Follow the latest updates, features, and insights from the Project Hack development journey
15 Bosses ready to be hacked
Switching from a library to a custom implementation for player data and big integers.
I wanted to add color to the console output of events in my game to make it more visually appealing and easier to notice.
I have finally nailed using the Unity game services to implement player account and cross-play.
Created by Peter Witham